![]() However, the FMV sequences were unchanged from the previous western releases in some areas and were still censored. The North American and European releases were marketed as featuring the original, uncensored footage as seen in the Japanese releases. The game was packaged with a Resident Evil 2 demo (which also contained non-playable demos of Breath of Fire III and RockMan DASH in the Japanese version). The auto-aiming feature that was missing in the English-language version of the original was also corrected, allowing the player to lock onto targets with the press of a button. ![]() Faster-paced (relative to the normal zombie movement) Zombies are also introduced into the game. Forest Speyer, who appears dead on the mansion's balcony, is capable of being reanimated as a zombie unless under certain conditions (Jill Valentine being accompanied by Barry Burton). New enemies were introduced into the game, along with items. handgun's evolution into the "Samurai Edge", which was complete in Resident Evil 3: Nemesis. This was the first part of the S.T.A.R.S. The Inox has a faster firing rate and the ability to randomly kill certain enemies with one shot. The design for the handgun was changed, with the Beretta 92F of the original being replaced with a Beretta 92F Inox in the Director's Cut, with wood grips and is referred to as the Custom Beretta. Accompanying the item and enemy movements was the camera angle, which was changed in a number of places, noticeably during cutscenes. The Beginner Mode was included within the game, in which the player's life and their weapons' firepower were increased and the quantities of ammunition and ink ribbons were doubled. Arrange Mode also gives Chris, Jill, and Rebecca different default outfits, which can be changed back in the dressing room later. ![]() As such, items and enemies were moved to other areas of the rooms or to different parts of their respective maps completely. The Arrange Mode was designed to confuse those who had learned to beat the original game with knives, or who had unlocked the unlimited rocket launcher and had remembered enemy and item placements. First off, difficulty was changed to include an "Arrange Mode" and a "Beginner Mode". A number of alterations were made after the original Resident Evil release. ![]()
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